2/25/2024 0 Comments Ogame fleet savingIn x1 speed unis its ok, but x4, x5 have big problems. We invest many days and weeks to build up a moon and he disappeared in a couple of hours while we sleep. We can all agree that MD missions are a big problem in fast fleet universes not because of the security of the fleet save but for the very moon. I read this topic ( …-power-of-moons/?pageNo=1) and came up with an interesting idea about graviton tech. Players who will send slow speed attacks to harm others can be banned from 1 to 7 days.Īny kind of insult and spam are not allowed.(this topic should probably be better "suggestions and ideas" but i dont have origin account If you find this idea interesting "copy-paste" it there) It's not allowed to make slow speed attacks what will fly for days to other players. Any rules set in place, and are agreed to by the opposing alliance must be fallowed, and must not contradict any rules set here. There they can set any specific rules or terms, they want for the war. But any fleet sent after the war cancellation will count toward the bashing rule.įor New Wars one of the leaders need to create a new thread in the war/diplomacy section. They will NOT be punished for that attack. And the war is canceled before they arrive. If the opposing alliance has a fleet in flight. If either alliance gives up and cancels the war, the bashing rule will take effect again, and any members breaking it after the war has ended with be punished with a 1 day ban, More if the degree of attack is extremely high. Meaning any members belonging to the alliances in said war can be attack an infinite amount of times with out punishment. While the war is on, the bashing rule between the alliances involved does not count. To officially cancel the war they need to cancel the war pact from in-game, and announce it in the thread they started initially. And will continue until one of the alliances cancels it. Implying that you are going to locate and harm another player, is forbidden.Īlso spam, mass sending messages, and advertisements of foreign games/products arent allowed.Īfter the Leaders of the alliances both agree to the war, it is officially on. Using a bug for anyones profit intentionally or not reporting a bug intentionally is strictly forbidden. The bashing rule only applies for active users and excludes misile attacks and espionage missions. ![]() The war must be announced in the forum and both leaders must agree to the terms. It is not allowed to attack any given planet or moon owned by a player over 6 times in a single 24 hours period.īashing is only allowed when your Alliance is at war with another Alliance. Trades that mean an unfair profit to the higher ranked player by falling outside the following range of ratios:ģ:2:1 Where each unit of deuterium is worth 2 units of crystal or 3 units of metal.Ģ:1:1 Where each unit of deuterium is worth 1 unit of crystal or 2 units of metal. Players answering to a higher ranked player extortion by paying resources. ![]() Trades in which the higher ranked player does not return the resources within 48 hours. Loans that are not returned within 48 hours. A player crashing his fleet into a higher ranked one for the higher ranked one to keep the Debris Field, and thus profiting from it. Resources sent from a lower ranked account to a higher ranked one with nothing tangible in return. It is not allowed for any account to obtain unfair profit out of a lower ranked account in a matter of resources. Sit an account that was sat within the previous 7 days. Sit an account if he sat another one within the previous 7 days. Spend Resources on defensive structures or ships. Transport resources, neither between planets/moons of the account being sat, nor to any other planet/moon. Fleetsave any ship that imminently endangered by an incoming attacking fleet, only with a deployment or transport mission to one of the accounts own planets. Spend Resources on buildings or researches. The sitter may, on the account being sat and while the sitting period lasts: An account may only be sat for a maximum period of 48 continuous hours (admin permission needs to be obtained in cases where a time extension is needed). You may not ninja an incoming attack in cases where you would need to move a fleet for it. ![]() No Fleet movements are allowed while the account is being sat unless an attack that may raid or crash the account is incoming, in which case you may save your fleet(s) by deploying or transporting to a planet or to a moon owned by the account being sat. Support must be informed before the sitting takes place, by opening a ticket. Each account is entitled to be played by a single player at a time, account sitting being the only exception.Īccount sitting entitles a given player to have his account watched over under the following regulations: ![]() Each player is allowed to control a single account.
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